A weeks gone by already?
Working on a few things for the engine, more on the underground stuff, trying to get the background to scroll correctly but for some reason if you have 1 image next to another and you move it, due to in consistent updates from the game loop.
Say we have 1 image next to another:
XX
X and X being 2 images, and the game loop runs for a period of time, it will actually not update properly despite you sticking them into an array and looping the array and having the Y co-ords + 1 it will miss calculate.
I'm trying to find a decent fix for this aside from linking everything with the gametime.
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