Thursday, June 30, 2011

1.1.29.1 Update!


Fixes:
-New Graphics!
-New Ore (Slightly buggy to collect)
-New Trees (Slightly buggy to destroy)
-Bunch of new game coding structures
-Bunch of other things, I can't remember

Download Here!

Sunday, June 19, 2011

Graphics Screens! and Feedback! (Update New Screens!)



  • It still needs polish and a fix.
  • Still gotta do the ore and what not

Feedback Q and A
Q: I hate this one-click thing, it's annoying and stupid! GET RID OF IT!
A: I will fix this, and the Alt+Tab error later, when the demo is almost done, it's a non-issue now.

Q: The music gets tiresome after some minutes of digging!
A: The music is getting an overhaul, no need to worry about that.

Q: I herd your music is in .wav! we want track support
A: This is incorrect, all the music is done in .mp3, so this means I may later add support for custom music :).

Q: The ore takes too long to dig! and I don't know if I am digging or what's happening!
A: While there is no text display we're adding, along side the new graphics next week some sexy visuals, that will help this out, I'll tweak the ore, I might even have a gather bar and make the player gather the ore, once you break down the earth, see how it plays out!

Friday, June 17, 2011

T̺ͯ͂͌̚h̬͔̬̪̼̼͆ͧḙ̰̗̲̣̦͊̆̉͑ͅỳ͚͍̭̦̒̊̚'̣̬̠̪ͬͭ̄̐͌̚r̳̩͓̪̺͔͔̪̓̚ē͍̣̻̰̭̲͐ͩͫ̒ͪ ͪͤ̀ͭ̚ͅc̜̮̪̣̥̙ͫo̰͇͐̐ͅm͚̙͕̤̙̭̦͂̽̇̎͆̈ȋ̬͉̟̎̌͂͆ͧͭ̔̚n̲̩̥̘̥͓͓͓̲ͣ̌̑ͫͥͥ̔̉g̼͓̼̰̰̍̅̒̾ͅ.̞̩̙͚̙͊͗̑͛.̲͓̽̈́ͯ͗̇ͤ̇.͔͎͐̔̅̒̀ͣ̇
̺̯͛̃

̘̭̯͉̮̱͙̓̋̌̾I̩̼ͧ̄͌ͅn̞͍̹̽ͯ͌ͯ́͐̊v̭̝̤ͩ͌ͤͬ̌̈́ͅa̪̮̞̙̼̦͕̝ͥș̦̙̈́ͨͪ̄̌͆i̪̩̙̲͐͐͂̇̒ͩ̍o̱̘̫̩̣̊̓̿̈̌̎n̻̜̣̿͂̅̓͂ ͎̋̊͆i̦͖̬̪̦̪ͬ͋̊͑͐s̗̣͙̺̹̝͓̙̈ͦ̆̃̉̿ ͖̥̣͚̠̣̺̼̀͒̑̅̂ĉ̜̝̇͆ͦͦŏ̹̻̩͙ͣm͚̞͔̱̳͈ͪ̇͗̈́ͮi̞̹͖̱̎̔͌̉n͖͇̒̉̃ͫ̅̓ͣg̱̙͔̤͖̥ͥ̋͑̎̾.̺̯̠̘͆ͫ͌́͛́̑ͨ.̬ͮͭ̓͋̚
̯̯̮̽̌ͣ
̺̩̪̟̱̮̍ͤ͐͑̚ͅP̼̆ͤ͆l̦͍̬͈͍͓̜̞̔ͪ̎ė̲̲̉͒̎̔̃ả͕̞̤̫͓̮̞̋̌ͤŝ̰̯̲̻̗̩̱̜ͫ̑è̘͔̮̯̄ͅ.͎̥̂ͯ̿ͮͨͮ̈͋.͉̙͈̤̂̌͑̽ͫ͐.̖̙̫̥̙͇̄̐̎ͯH̥̲̲̬ͫͥ̈́́ͩͪ̈́͑ȅ͎͔͙͙̪̣͖̳̽͒͐ͪͅl̟̙̼͕̯͕̗̯̻͊̉̂͋̑̒͛̋p̮̗͕͖̼̗͙ͧͪ͂̑͊̀ͨ͊.̻̇͑͊̌.̦̣̝͈̗͖̠͂̏͊ͦ͐ͤ.͈͆̓̽̎̎U͕̩̙͈ͩ͌̍͂̐͋s̠̦̠̼̗̣͍̙͗ͮ.̮͇ͪ͋͗̃̾ͨ͐.̟̗̹͉̫̪͈͊̀.̘̬̫̿̐̉͗

Wednesday, June 15, 2011

Trees First Look!

The trees have the following properties applied:

-Drop physics
-Ease of variety
-Demolishable they change form when they get damaged.
-Animation through the breeze.

Sunday, June 12, 2011

New ore!

Proof of concept for the new graphic tiles, still code cleanups and fixing the generator to adapt to it all to go!

Monday, June 6, 2011

Dig Build Defend BETA DEMO v1.1.28.2


Fixes:

-Loading a new game while the mech is in ground no longer crashes
-Cow animations fixed
-New menu adventure/challenge
-Motor sound fix
-Flame thrower sound sort-of fixed (quieter)
-Few minor fixes
-You can collect wood from trees!
-Loading a game centers all the screens
-Pop-ups are centered well now
-Missing popups found 1 that wasn't in it
-More adapting to the resolution issues fixed
-Tree tops grow on flowers on city map

There's graphical errors but that's for a reason, You will see next update!

Download v1.1.28.2 here! (Still uploading it hold ya horses)