I'll be back stay tuned! I just have a lot of work at the moment, next week i'll continue, then jan 19th till feb 6th I get a well deserved holiday!
Then back to it!
Thursday, December 30, 2010
Saturday, December 4, 2010
Trees grow!
Going back to generating a sort of flat plane makes things so much easier, I have it flatten the world then grow now, so what your seeing is:
Generate a flat plane with seeds,
If there's air on top of seeds, replace seeds with roots and place a plant on top.
If there's a plant on top make a tree.
Everything is percent. So like a 40% of growing, to get a variety.
The good thing about this is if I don't want to generate hills I can take out 1 line of code, same with growing. So I could have different plants, generate this on their own, if 1 then generate hills for this planet, if 0 then don't.
Simple and easy.
Generate a flat plane with seeds,
If there's air on top of seeds, replace seeds with roots and place a plant on top.
If there's a plant on top make a tree.
Everything is percent. So like a 40% of growing, to get a variety.
The good thing about this is if I don't want to generate hills I can take out 1 line of code, same with growing. So I could have different plants, generate this on their own, if 1 then generate hills for this planet, if 0 then don't.
Simple and easy.
Gamepad input
I found this handy website that maps keys to a controller so that's what i'm going to use for the time being.
Goto it Here.
It's called JoytoKey it works awesomely, you could even play world of warcraft with it, or anything, I'll try and work with only a few buttons to use to keep it simple.
Goto it Here.
It's called JoytoKey it works awesomely, you could even play world of warcraft with it, or anything, I'll try and work with only a few buttons to use to keep it simple.
Tuesday, November 30, 2010
2 Weeks....
Sorry to those that read this, I got 'stuck' on the generator, so I'm reverting to it doing a whole 2d side view instead of generating from a planet, I'll worry about a proper planet generation later.
-Plants
-Seeds
-Roots
-Days
-Dirt has Life
-Plants grow over time
-Wet Dirt
This next update should be big.
-Plants
-Seeds
-Roots
-Days
-Dirt has Life
-Plants grow over time
-Wet Dirt
This next update should be big.
Sunday, November 14, 2010
New update!
**Generates caves
**Takes ages to load
**Took out the water physics for now
*Press 'R' to generate Grassland
*Press 'T' to generate Snowland
Snow tips will be on some of the Grass 'hills'
Water will be on some of the Snow 'hills'
Going to work on optimization now!
Click here to get it.
**Generates caves
**Takes ages to load
**Took out the water physics for now
*Press 'R' to generate Grassland
*Press 'T' to generate Snowland
Snow tips will be on some of the Grass 'hills'
Water will be on some of the Snow 'hills'
Going to work on optimization now!
Click here to get it.
Wednesday, November 10, 2010
New characters!
Spike (Textureless)
Telsa Dude
Brobot
Some character designs i'm working on I want to remove this original robot so I don't have copyright infringement.
I'll finish up spike later and animate him, same with the rest.
Sunday, November 7, 2010
Test planet generation
For those of you that are interested you can grab the test version of my generator, same game but it generates that planet, it's buggy but works, needs massive optimization. Thought I might share this to show i'm working very hard on it, I have over 100 pages of documentation on all of this, so far so good.
Grab v0.0.0.22_Test Here
*Added a SNOW tin/gold/diamond
*Hitting 'T' will generate a SNOW level
*Hitting 'R' will generate a LAND level
-If you have never installed this before you will need the framework, download an older version to have it download and setup.
--If you have been following this, you just unzip and you're ready to go.
The download is an installer version.
Grab v0.0.0.22_Test Here
*Added a SNOW tin/gold/diamond
*Hitting 'T' will generate a SNOW level
*Hitting 'R' will generate a LAND level
The download is an installer version.
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